Re: map, the lesser.

From: StormeRider (silk@ICI.NET)
Date: 12/29/97


>c) You had to THINK in the game.  Areas were exciting and fun to map.
>
>Notice that third one.  What fun is it to know what lies ahead with a crazy
>map.  The exit and scan commands are good enough for that.
>
>Sorry if I bored you or misunderstood the whole map thing.
>
We're talking maps outside of the cities. The idea of a few rooms
connecting areas that should be long distances apart, IMHO, is bullshit. =)

Just a clarification.


StormeRider                  --- http://www.windsofstorm.net/wos/
silk@ici.net                 --- telnet://cmoo.com:4004


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