>
>Obcircle:
>I don't really like how 128 bitvectors work. I'm going to experiment with
>long long, and I'd like help with that too. Also, I'm going to move the
>ITEM_ANTI_* flags into their own setup and do OasisOLC setup for it.
>
>I've noticed that the anti flags seem to use most of the things up when you
>get some races and classes in there.
Use bitfields!
I really will make a patch for bitfields...
really!
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