Well, we all know that spells can be targeted at char's and obj's. but what
about rooms and doors? I am trying to make a knock spell, but i am also trying
to avoid passing the direction pointer around. what i am leaning towards is
either adding the tdoor and troom along side the tch and tobj, or just go ahead
and put all four of them in to a tstruct and work it from there. Has anyone
done this and have suggestions? We have delayed spells that do a countdown
between cast_spell and call_magic.
Example spells:
Wall of Fire on an exit.
Faerie Fog on the next room.
Knock on a door.
--Angus
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