In a message dated 98-07-13 14:30:34 EDT, heilpern@MINDSPRING.COM writes:
<< Something I did since installing the copyover patch was to a) learn to use
shared memory pools on linux, and b) replace the default malloc with one
that allocates from a shared memory pool. Shared memory is persistant
after a program stops running; doing this, I can reboot without re-reading
the world files, since EVERYTHING describing the state of the mud is in
memory still. This is quite useful for turning on code changes without anyone
even noticing the mud has been rebooted. >>
But what would you do in Windows95? When a program's being run in Win95, you
can't overwrite it's code. I've tried, and it gives some dinky message box:
"Unable to overwrite. File may already be in use by Windows."
-Elrelet
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