zone flag checks

From: Scott Meisenholder (scmeis1@hotmail.com)
Date: 04/19/02


I try to set up a check in act.movement.c

going like this

if (GET_LEVEL(ch) >= LVL_IMMORT && GET_LEVEL(ch) < LVL_BUILDER) {
     IF (ZONE_FLAGGED(EXIT(ch, dir)->to_room), ZONE_QUEST)) {
        send_to_char(" Your not allowed in there!\r\n",  ch)
        return (0);
   }
}

It always crashes on the EXIT(ch, dir)->to_room

ok probably having brain fart can someone point out the obvious.

Zone_flagged (loc, flagged)    (IS_SET(ZONE_FLAGS((loc), FLAGS)))
zone_flags (loc)               (zone(loc).zone_flags)

SCott the brain dead one this week.





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