Adding Mob Action Bitvectors

From: Fionn Colvin (fcolvin@metz.une.edu.au)
Date: 04/04/96


Hi all,
       In the Mud that I am writing I have 15 classes and 15 races. What 
I would like to do is add some more Action Bitvectors for mobs so I can 
have an aggressive one for each class and race, eg

MOB_AGGR_WARRIOR etc.

However, since the action bitvectors are assigned with letters, and at 
current NOBLIND is already "r" how ca I add another 30? Has anyone else 
added heaps for Action Bitvectors? If so how did you do it?

Any help would be greatly appreciated.

Thanks in advance

Fionn



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