throwing classes out the window

From: Mark Devlin (markd@eskimo.com)
Date: 04/12/96


Before I get into something I might not be able to get out of, what's
involved in junking all the classes and levels and making a skill-based
system?

I have always disliked class-based systems. There's little variety, and
they get boring quickly in my opinion. Maybe my 50 year old warrior
decides magic ain't so bad after all. He'll save money on bandages if
he can learn some healing magic. His friends would never know, and he
wouldn't have to hang out with those religious fanatics always trying to
convert him to The One True Path (of the Day). :-)

Anyway, I already have a system in mind, so all the work is in the code.

Thanks in advance.

- Mark
markd@eskimo.com	(finger markd@eskimo.com for my PGP signature)
http://www.eskimo.com/~markd	U.S.A. Home of the Alternate Reality page



This archive was generated by hypermail 2b30 : 12/18/00 PST