[CODE] spec procs

From: Ron Hensley (ron@CROSS.DMV.COM)
Date: 08/15/97


Well i feel stupid as i know this ones been overhashed, and ive made
plenty of spec procs myself. But I cant seem to get down the arguements
passed to a mob procedure.

This is not the function, just a skeleton showing debug code to see and
verify what im getting passed.

player would type:
  repair sword

Ive got the repair command in interpreter as
  { "repair"    , "repa", POS_STANDING, do_not_here , 0, 0 },
as its only a command before a weaponsmith in his shop.

SPECIAL(weapons_repair) {

  if (CMD_IS("repair")) {
    argument = one_argument(argument,buf);
    argument = one_argument(argument,buf2);

  return TRUE;

This special in in spec_procs.c and is assigned to a mobile in

When invoked I send the unaltered argument as sent to the function, a
carraige return, then the first word of 'argument' stored in buf, then
the second word from argument, stored in buf2

here is what I get when i type:
  repair sword


argument alone is only repair, and buf after parsing with one argument is
repair. Nothing at all spit out by buf2

Where did my 'sword' go????

                The Puzzles One

    *   Ron Hensley                     ron@dmv.com                   *
    *   Network Administrator           http://www.dmv.com/~ron       *
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