> I was recently on a smaug mud watching a friend of mine build a zone, and
> saw that smaug mud has the ability to make doors secret. E.G, if there
> is a closed door to the west, it will not give you the {the closet is
> closed} message. Is there a way to port that part of the code from smaug
> to circle? This would be great, because seeing doors by walking into
> them ruins the challenge of reading room descriptions, etc, etc. :P
>
> Thanks
> Tim Davis
Simple to add, if you can code. Just make another exit flag, EX_SECRET and
add a check for it in procs like do_exits, look_in_direction, perform_move,
etc...
You'll have to make some bigger changes to olc/db though, cuz the code
doesn't take into account expandability, just assumes you'll never have
more than the 3 or so flags it has...
Av fun, good luck an hey...enjoy life :)
Nathan Davies,
alamar@mail.netinc.ca
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