Re: Spell Delay

From: John Evans (evansj@HI-LINE.NET)
Date: 09/21/97

On Sun, 21 Sep 1997, Tim Davis wrote:

> Ok, im not asking for the code for create water.  :)
> What i am asking for is a means by which to make the character wait a
> round before each step in casting.  Could this be accomplised using the
> delay function defined in one of the C library Headers (dont know which one)?
> I already experimented with creating a loop that would have the same
> effect, but it just lagged the WHOLE mud.  :)

I have not done this, but one of my coder buds is doing this and he said
something about a loop in heartbeat() and a special "wait state" for
casting spells.

I'm sorry I can't be more help, but that's all the info that I have to go on.

John Evans

May the source be with you.

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