Re: exp system

From: George (greerga@DRAGON.HAM.MUOHIO.EDU)
Date: 10/02/97


On Thu, 2 Oct 1997 BOGWALDL@MALA.BC.CA wrote:

>   Another thing you could do is base the amount of xp that a PC gets by the
>level they are.  Here is an example:
>
>They kill a mob worth 100k xp.
>Bob gets 10% of the xp, worth 10k.
>Ken gets 20% of the xp, worth 20k.
>Rick gets 30% of the xp, worth 30k.
>Dan gets 40% of the xp, worth 40k.

What if they are not grouped and some level 1 newbie kills the mob beaten
down by that group?

Any idea will be able to be shot full of holes unless you consider every
aspect or do things which would be very negative.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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