Re: Blocking mobs.

From: Davies, Nathan (DaviesN@AECL.CA)
Date: 11/24/97

>> Heh, check your interpreter.c you ahve something in foobar condition
>> there, you shouldn't be allowed to move if you're fighting...
>Well this is where i disagree (and changed this code first thing on my
>mud) so should be able to move according to my interpreter.c :P
>But that's besides the point, and not what I asked.  For those muds
>where u can't move in fight...a flee would still bypass the mob if
>a flee happens to go in that direction.

Speaking of besides the point...That's irrelevant...Blocking mobs aren't
in needed to be added...and considering that...blk'n flee'rs
needed to be added also...:P

Funny enough I just fixed this on my mud...or more
appropriately...called a dir_blocked function from do_simple_move,
instead of perform_move...

>Nathan Davies,

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