> >of your MUD quicker. (Yes, that was sarcasm.) We are transforming into a
> >more role-play environment, with an OOC channel for out of char talk, and
> >the rest having to be in IC channels. (bonuses and penalties to rp/non-rp
> >chars to make it worth their while.)
>
> This is a good idea if it's rewarded like you said. If your players are
> willing to use the IC channel (I've seen too many a mud where people don't
> even know about it), it can add a nice element to the game.
I have considered splitting public channels into an OOC/IC type of thing,
but have a feeling that ooc would become gossip, and IC would become
unused.
Has anyone come up with some rewards/penalties that work to incourage
ic/ooc use?
Ghost Shaidan
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