The Merciless Lord of everything <serces@mud.dk> wrote:
> Anyone?!? As far as I see,this would then boot up the mud, and not
> accept any connections before boot_db(); has run through, meaning
> everything will be ready, and players do not have to *WAIT* forever with
> a "Connected to.. blah" and then finally some time later get a login.
>
> Just an Idea..
>
> /S
But then they'd have to wait forever for the "Connected to.. blah"
message. It's your choice. Of course, I offer no guarantees that if
you do this the MUD will actually work but first instinct says yes.
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