From: Nocturnal Occulto (ronnyi@ifi.uio.no)
Date: 03/26/99

Anybody noticed a bug while casting scrolls with multiple damage spells
on a mobile.
If the first spell kills the mob, the game crash when the code tries to
cast the remainingones....

Ive tried checking if tch != NULL in mag_object_magic, but the mobile
object seems to excist long
enough to the for loop that is calling call_magic tries to fire another

I thought when a mob was extracted it should be gone from memry

Im I going loco?


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http://birk113.studby.uio.no/~ronnyi                           ronnyi@ifi.uio.no

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