Re: Zone limits

From: Sammy (
Date: 11/23/95

On Thu, 23 Nov 1995, Pink Floyd wrote:

>    There is a big comment saying not to change the variables as it will
>    ruin the player file. It also defines a lot of extra variables that
>    coders can use to add new player information to the player file)
>    If the only problem is that it will change the size of the structure
>    saved to the player file then I would like to just delete my player file
>    , change room_num to a signed int, and then recompile. (I can nuke
>    my player file because I am just running Circle on my own personal
>    computer. No player base to worry about) Would this work?
> Sure, go ahead.  I also am still in development and have no players (no world
> for that matter, either).  I've changed structs.h severely and deleted the
> player file plenty of times.  One thing to keep in mind, though, for certain
> things you add (or remove) you'll have to modify other files, like db.c and
> utils.h.  Make sure to grep for all occurrences of what yer changin.

There's one small problem I see with changing room variables to unsigned 
is that right now NOWHERE is -1.  Make sure you remember to change this 
(to, say, 65536) when you cgange to unsigned.


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