Try this instead:
ACMD(do_fury)
{
struct affected_type af;
if(GET_CLASS(ch) != CLASS_WARRIOR) {
send_to_char("Only true warriors can do this!\r\n", ch);
return;
}
if(affected_by_spell(ch, SKILL_FURY)) {
send_to_char("You are already furious!\r\n", ch);
return;
}
af.type = SKILL_FURY;
af.modifier = 2;
af.location = APPLY_HITROLL;
af.bitvector = 0;
af.duration = 4;
send_to_char("You feel furious!\r\n", ch); /* dear god please do not type
LiKe ThIs it is THE MOST
annoying thing possible */
affect_to_char(ch, &af);
}
You might want to make a drawback to this... because as soon as it wears off
they'll just type it again, might as well make it so instead of getting the
skill fury, they just get a permenant +2 hitroll.
#act {You no longer feel furious} {fury}
Tintin is wodnerful for permenant affections.
Hades
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