Mob fleeing

From: Thomas Pedersen (classic@PODKAYNE.WESTNET.COM)
Date: 10/26/97


FYI

Some mortal just brought to my attention that mobs (with wimpy set) flee
when stunned (bashed, tripped,,,..whatever skills you might have). So,
might want to add a check for mob wait state before it flees, in fight.c.

=ktp=

ps..looks like the same is true for PC.


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