Anyone have a problem where if you execute certain commands that increase
the buffer size you get an overflow? For example:
500hp 100mp 82mv > olist 0 10000
(361 listings appear here)
362. [ 5208] a sturdy iron shield
363. [ 5210] a black potion
364. [ 5211] an orange potion
365. [ 5213] a green serpentine staff
366. [ 5214] a smooth quartz ball
**OVERFLOW**
It would seem the buffer size then increases unreasonably high. I know EBAS
might get rid of this but I have trouble running it on my system, and the
server often crashes with it installed. Does anyone have any
recommendations?
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