At 10:23 AM 2/24/98 +0100, you wrote:
>Hi,
>
>Go to the snippets page, and check the
>Object Affect Flags snippet.
>
>/Johan
>
The snippet goes no further than creating an unused flag set for the
objects. I already have the spell affect flags in there, they just don't
do anything--exactly like what's going on in the "Object Affect Flags" on
the snippet page.
What I really need is someone to tell me where they think the best place to
put the code for it would be.
Instead of a bunch of ifs, would something like this work I was wondering
for (i...) {
if (SPAFF_FLAGGED(obj, (1 << i))
SET_BIT(ch, (1 < i))
..
-B
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