While I was making a function to tell you how many die with how many
sides are needed to get an average of X and a range of x, I began to
wonder about the die system in general. Why does circle use the die
system at all? Wouldn't it be easier to just pick a random number
between x and X?
For example: Weapon damage...
You want and average dam of 20 and a range of +-10, you could choose:
10d3, 5d5+5, 2d11+8, and a few more combos
or you could simply say:
number(10, 30).
That would have the same effect and be quite easier. I could think of a
few differences, like dice rolls more closely resemble D&D, but I can't
decide which method would be better.
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