Is there anything wrong with using an else and having different modifiers
depending on the level area of the character? You could always have one set
of mods for a newbie, and then have another for mid level, and then a last
one for your really high characters. I never liked a formula system for
experience tables personally, though if going to be used, I would probably
either try and if case based on level, or make it so it got the last amount
of experience needed and then upped it by a certain percentage. My two
coins.
- Lord Kyu -
> [SNIP]
>
> What's a good formula to use?
>
> As it is now, I have to start adding IF/THEN's when they reach certain
> levels it adds more modifiers.
>
> - Brian
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