For 'fly' and 'swim', I made 2 more positions. A small thing I
have noticed is that a creature swimming, if it gets attacked, and the
person attacking flees, the mob is now standing. I want to add in a check
for the sector type, so if its underwater, the mob reverts back to
swimming, but I do not know where to put it.
I looked through fight.c, and could not find anyplace where it
defines the default position a mob goes back to after being attacked.
Anyone know?
_\|/_____________________________\|/_ Ryan Lane Gasper _\|/_
/|"You will never see me cause \/------------------\/|\
| I'm always alone" -Ministry dalamar@cybercom.net|
|"The tree of liberty must be refreshed from time to |
_\|_time_with_the_blood_of_patriots_and_tyrants"_-ThomasJ|/_
/|\ -*-1997-*- /|\
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