Okay i added a QP system to my mud, but right now all it does is show how
many you have. how do i make it so i can set mobs to carry a certain number
of qps, and it gives them to players when they kill the mob. and once i can
do that, how do i make it so a shop uses them? i tried to use the Quest Shop
snippet but it didnt work.
-=-=--=-=-=-=-=-=-=-=-
5th Dimention -- 5d.dynip.com:4000 http://5d.dynip.com/5d
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT